Virtual Reality
Exploring movement via 3D dance notation in VR
May 25, 2020 | Veronika BojicRelationshape is the first experiment part of [in my space] – a series of experiments that tackle the relationships between body, space, sensation, movement, and spatial awareness. Its aim is to create a movement tool (of both choreographic and explorative … Read More
Hegemony of Vision – Work in Progress Report
April 28, 2020 | Abel Enklaar | 2 CommentsThe Hegemony of Vision’ refers to the preference of vision over the other senses in contemporary culture. This mixed-reality installation questions the relationships between our senses, particularly touch, which is frequently excluded from fine art and interactive contexts. Guided in … Read More
Tones in the Key of Virtual Space
October 7, 2019 | Qianhua FuRoom acoustics is the phenomenon of how sound performs and interacts with a space. Virtual reality is an emerging technology that enhances a reality experience with an unlimited amount of space. This essay focuses on the interaction between sound and … Read More
[Un] Balance : an exploration of movements and emotions through spatial experiences altering the balance of the body
April 7, 2018 | Amanda Simo Rodriguez[Un] Balance is a prototype based on the exploration of movements and emotions through spatial experiences altering the balance of the body. To approach this idea, Elyne Legarnisson and Amanda Simo have been researching about the reasons of … Read More
(Im)mobile Montage
April 6, 2018 | Alfredo J López Nieves‘An architectural ensemble . . . is a montage from the point of view of a moving spectator . . . Cinematographic montage is, too, a means to ‘link’ in one point – the screen- various elements (fragments) of a … Read More
Angels – Constructing Reconfigurable Space
July 5, 2006 | Ruairi Glynn | One CommentI’ve finally got round to recovering interactive architecture dot org and I’m pleased to be able to get back to blogging by introducing my most recent research into Constructing Interactive Reconfigurable Space. Collaborating with Paul Burres a fellow student … Read More
Virtual Operation Room – HRG and ONL
March 24, 2006 | Ruairi Glynn | 2 CommentsFollowing the theme of the Hyperbody research Group I thought I’d show a project of theirs from a couple of years ago which reflects the virtual side of their research into interactive adaptive architecture.
A time-based architecture for the augmented … Read More
Inner Force – Shu-Min Lin
March 9, 2006 | Ruairi GlynnShu-Min Lin's work Inner Force applies to the practice of the wu-wei principle of Taoism , which means “action without competitive or selfish goals”.
A pool of water is projected on the floor. Participants have to compete to fill … Read More
biot(h)ing – Invisibles
February 20, 2006 | Ruairi GlynnAn interactive installation exhibited at the Prague Biennale. ‘Invisibles' by biot(h)ing uses holosonic speakers to create sound patterns projected into an interactive space. These speakers isolate individual cones of sound, creating a counterintuitive experience for the visitors as they … Read More
Can you help?
February 2, 2006 | Ruairi Glynn | One CommentAs you may have seen there’s a tutorials page attached to the blog which I’ve had online as long as the blog has been running. I’ve been meaning to build up a tutorials section of links to other websites … Read More
Transforming Digital Architecture from Virtual to Neuro – Brian Massumi
January 16, 2006 | Ruairi GlynnAbove is the Blur Building by Diller + Scofido whirling above Lake Neuchatel , Switzerland and Below is an interesting interview of Brian Massumi by Thomas Markussen.
Thomas Markussen
A few years ago, architects were almost obsessed with … Read More
Karl Schroeder, “Cyberspace, R.I.P.”
December 21, 2005 | Ruairi GlynnGreat Quote I thought I’d put on since I was recently asked what the relationship between cyberspace and interactive architecture is.
Cyberspace, RIP by Karl Schroeder from Future Now
“It’s this overlay of the virtual over the real that makes … Read More
Sonia Cillari – Evolving models and interactive environments
December 7, 2005 | Ruairi Glynn | One CommentSONIA CILLARI discribes herself as a digital architect, her projects explore digital architectural models which can be viewed online in interactive 3D.
“These projects explore the application of dynamic methods to design architectural models in digital environments.
Against the … Read More
Lacuna – HMC MediaLab
November 28, 2005 | Ruairi GlynnHere’s HMC Medialab‘s Lacuna Project which is up and running at the Portland Square Building in Plymouth, UK.
Lacuna is a response to the relationship between body and architecture in the cyborg era. Existing in the perceived ‘gap’ between … Read More
Stereoscopic Projection – merging Physical and Virtual spaces
November 21, 2005 | Ruairi GlynnUsing image warping of a projection based on viewer perspective it is possible to extend a physical space with virtual projections that respond to your movement. Using view-dependent image-based and geometric warping, radiometric compensation, and multi-focal projection these guys … Read More
arch-os
October 28, 2005 | Ruairi GlynnAn ‘Operating System’ for contemporary architecture (Arch-OS, ‘software for buildings’) has been developed to manifest the life of a building and provide artists, engineers and scientists with a unique environment for developing transdisciplinary work and new public art.
Arch-OS is … Read More
RE:MARK and The Hidden Worlds of Noise and Voice
October 20, 2005 | Ruairi Glynn | One Comment2 really nice pieces that are interested in the visualisation of invisible flows of information. These two aesthetic and sensory observatories for the perception of this parallel reality have been developed by Golan Levin and Zachary Lieberman in collaboration with … Read More
HMC MediaLab’s Hyperfabric
September 27, 2005 | Ruairi GlynnHMC MediaLab’s Adam Montandon came over to me at the end of the submerge exhibition in June and asked me about my flexible wall skin I used for my Project Reciprocal Space. A few months later to create this … Read More