Kinetic
MIT Smart Cities Group, Greden & Arbona – Fab Tree Hab
January 25, 2006 | Ruairi Glynn | 2 CommentsSo whats the interactive architecture in this? Well its the slowest form of interaction I’ve posted so far but the process of pleaching gives the patient house builder the ability to share with the tree the role of architect … Read More
Greyworld
January 12, 2006 | Ruairi Glynn | One CommentVideo
Greyworld are a group of london based artists who have produced a number of beautiful and subtle pieces of interactive architecture. Above is their piece The Source, installed in the main atrium of the new London Stock Exchange … Read More
Interactive Fountain – Ulrich Westerfrölke
January 8, 2006 | Ruairi GlynnA delicate piece of interactive architecture from a Ulrich Westerfrölke built in 1997 for Luitpold Square. The boundaries of the Square are defined by the 50 meter long facades of the Schloss Gallery and the Schloss with its newly … Read More
AutoGene – Dancing Umbrellas
January 6, 2006 | Ruairi GlynnSee Video A Bit slow to start but gets better as it goes on
AutoGene A Choreographed kinetic sculpture by Peter William Holden using umbrellas automated like pistons producing a charming performance to Gene Kelly Classic, ‘Singing in the … Read More
Reciprocal Space – Europrix Top Talent Award Quality Seal
December 24, 2005 | Ruairi GlynnThis Years Europrix Jury has awarded 20 Europrix Top Talent Award Quality Seals to student projects from all over Europe. Heres the full list.
I’m very pleased to say that my own kinetic interactive architecture research called Reciprocal Space … Read More
Intelligent Automatic Doors
December 12, 2005 | Ruairi Glynn | 2 CommentsThose Japanese have done it again. This time a door that senses the approaching shape of an object entering and opens to that shape. This new design entails strips equipped with infrared sensors that open to the approximate shape … Read More
SAILS: Self-Assembling Intelligent Lighter-Than-Air Structures
November 24, 2005 | Ruairi Glynnfilm for discovery channel
“The Mascarillons are the first rigid aerobots developed for the [ SAILS ] project. They are flying cubic automata able to develop collective behaviors and assemblages through swarm-intelligence protocols.”
Website Link
Interesting idea for constantly … Read More
MuscleBody – Kas Oosterhuis
November 18, 2005 | Ruairi Glynn | 2 CommentsKas Oosterhuis runs the Hyperbody Research Group at Delft. Here’s the MuscleBody Project.
The MuscleBody project consists of a fully kinetic and interactive architecture that is a full-scale prototype of an interior space. The project is an architectural body … Read More
Responsive Space – KRD
November 16, 2005 | Ruairi GlynnExhibited at The Kelvingrove Gallery, Glasgow. KRD were commissioned for the Design Machine Exhibition. The aim was to make visitor experience the manipulation and exploration of space, without an enforce defined technique or direction.
Video
Clad internally with … Read More
Buckymobile : Nano-Car
November 9, 2005 | Ruairi Glynn | One CommentFollowing on from my Buckypaper post a kinetic application for buckminsterfullerene is being developed Researchers at Rice University. Kinetic engineering at the smallest level has led to the construction of a one-molecule car, complete with working chassis, axles, and wheels! … Read More
Bump – Remote Sensing
November 4, 2005 | Ruairi Glynn | 2 CommentsIn each of the two cities Linz and Budapest a foot bridge made of wooden planks are installed. If someone steps on a plank in one of the cities, an impulse released from the body weight is immediately sent … Read More
Fun Palace – Cedric Price
October 19, 2005 | Ruairi Glynn | 17 CommentsCEDRIC PRICE (1934-2003) was one of the most visionary architects of the late 20th century. Although he built very little, his lateral approach to architecture and to time-based urban interventions, has ensured that his work has an enduring influence on … Read More
InterMap
October 16, 2005 | Ruairi Glynn | One CommentInterMap is a 1:1 scale model of an interactive maze. This prototype, built of hardware scraps and lumberyard detritus, is the first iteration of a childhood vision to design a human-scale navigable maze.
As the participant enters the space, … Read More
Kinetic Lighting – Front & the Interactive Institute
September 23, 2005 | Ruairi GlynnBetween 20-25% of the energy consumed in UK households is used by lighting. So a light that indicates how much energy is being consumed within the home at any moment seems a particularly appropriate innovation
Stockholm-based industrial designer Front … Read More
Alsop designs ‘Kiss for Shanghai’
August 24, 2005 | Ruairi Glynn | 2 CommentsNot exactly Interactive Architecture but my other passion is moving architecture so here’s some recent news from dexigner
A British based team lead by Alsop Design and Arup are to create a landmark structure to attract visitors to … Read More
Submerge Awards
July 1, 2005 | Ruairi Glynn | One CommentAll the Exhibition Photos
Submerge Graduate Exhibition was a huge success for myself and my fellow MediaLab Arts Colleagues with some of the class of 2005 winning as awesome combined 75% of the awards.
I won 1st Prize … Read More
Interactive Surfaces from loop.pH
June 21, 2005 | Ruairi Glynn | One Commentloop.pH creates and develops new and reactive surfaces and objects, conducts an extensive range of research activities and collaborates with industry and multi-disciplinary groups.
loop.pH research explores electronically responsive and light emitting surfaces as a form of visual communication in … Read More
And more Rotating Spaces
June 16, 2005 | Ruairi GlynnSnail Shell System The SNAIL SHELL SYSTEM is a low cost system that enables persons to move around, change their whereabouts and live in various environments. One unit supplies space for one person. It is mobile both on land and … Read More