Research
Study Design for Performance & Interaction at UCL
January 10, 2019 | Ruairi Glynn | One CommentAt the Bartlett School of Architecture, University College London — the UK’s leading and largest Faculty of the Built Environment — we have a new 15-month Masters programme Design for Performance & Interaction offering students an opportunity to learning about Design in 4 … Read More
Analog Future
January 7, 2019 | Parker HeylThis project questions the emerging technologies in contemporary music, art, and architectural practices; notions of spatiality in translating from the physical to the virtual. These translations are not lossless, that what is missing is a sense of presence, or what … Read More
The space moulded by the body
January 1, 2019 | Amanda Simo RodriguezThis thesis illustrates how moulding the space with our bodies is a constant construction of experiences that forms and re-forms who we are. The use of a choreographic object ‘Locus’ enables the bodies within and around it to inhabit and … Read More
Fifteen Exhibition 2018
December 13, 2018 | Vasilija AbramovicA public exhibition celebrating fifteen months of innovative work by graduating Design for Manufacture, Design for Performance & Interaction and Situated Practice Master’s students. The exhibition was designed by DfPI tutor Dr Vasilija Abramovic.
Predictability vs. Creativity: An investigation of auto-pedagogical collective systems promoting individuals’ non-trivial responses
December 6, 2018 | Marianna ChrapanaThe modern era is characterized by technological revolution and environmental changes. Today’s environments are shifting faster than ever in the way they operate making people’s ability to be adaptable essential. However, this rapid change found them in societies and built … Read More
Analog Future: Materiality in the Digital Arts
November 30, 2018 | Parker HeylThis paper questions notions of spatiality in translating from the physical to the virtual. By discussing and recontextualizing Jean Baudrillard’s concept of the hyperreal in a digital modernity, I question the emerging technologies in contemporary music, art, and architectural practices. … Read More
Graduate Project Faire 2018
November 15, 2018 | Ruairi GlynnOn behalf of the staff and students of the Bartlett’s new masters programme M.Arch Design for Performance & Interaction we would like to invite you to join us for our first Graduate Project Faire on the 14th December at UCL … Read More
The “Ghost” in the Machine: the Feeling of Presence in a Computer-Mediated Environment
October 30, 2018 | Naomi LeaThe feeling of presence (FoP) is a fleeting sensation often associated with neurological disorders or spiritual encounters, and yet its experience among healthy individuals are scarcely researched. Upon constructing a media-rich installation with diverse sensory stimuli, I hope to elicit … Read More
Cybernetic systems for self-awareness @heyhexx: Interactive social media puppetry theatre for grasping emotions
October 30, 2018 | Sana YamaguchiThis thesis aims to explore the possibilities of designing systems of interaction for current standard communication methods such as social media, to facilitate a process of self-reflection leading to deeper self-awareness. The main concepts to be discussed are cybernetics, specifically … Read More
Methodologies and reasons for exploring meaningful group experience through multi-user interactive art
October 29, 2018 | Amy GoodchildTraditionally, people might wish to have a solitary experience at an art gallery. It’s hard to experience anything of meaning viewing the Mona Lisa (da Vinci, 1503) when ‘the mass of people is 12 rows deep’ (The Guardian, 2004) and … Read More
Between Stage and Audience – Testing new relationships between performer and audience
October 29, 2018 | Michael WagnerIn the illusionary world of theatre or in the arena of spectacle, architecture, lighting and sound are united in a concentrated form and in limited space to satisfy a continuously demanding audience with a maximised impressive and enduring experience in … Read More
Automated design using Genetic Algorithm
October 29, 2018 | Dhruv KumarThis paper is an exploration into the potential of Genetic Algorithms(GA) for automated design of stiff rods and air-muscles based kinetic geometries. It starts with a brief background, which includes the genesis of the research, history and relevant applications of … Read More
Solar Powered Robotics: Resource Constrained Interactivity
October 29, 2018 | Enrico CacciapuotiSince their introduction in the last 60 years, solar panels represented not only an opportunity to use renewable resources for general utility, but also a powerful tool to feed solar powered robots and artworks. Thanks to a direct conversion from … Read More
Collaborative Scenography: Enhancing Interaction and Participation in Stage Performances
October 28, 2018 | Anthos VenizelosKeywords: Audience, Bodily behaviours, Choreographic object, Choreography, Dynamic scenography, Enhanced environments, Interaction, Interactive system, Participation, Participatory mechanisms, Performance, Performance system, Scenographic object, Scenography, Spectators, Stage design, Theater
It has been thousands of years that stage performances have been presented. It … Read More
NERO: How do we design and embed a narrative for an educational virtual environment?
October 28, 2018 | Ahrian Taylor | 29 CommentsMuch of today’s educational media such as books and films are lacking in the focus and engagement that can be brought about by a strong narrative experience. In this paper, I will show the importance of a well … Read More
Exploring Spatiality Through Sound – A Sonic Interpretation of Movements for Live Performance
October 28, 2018 | Yueying LiCross-disciplinary collaboration and complex systems have contributed to interactive live performances in terms of interpreting physical world into the virtual or the other way around. Meanwhile, spatial representation has merged various theories and technologies, and extended conventional ways of people … Read More
Visual abstraction: analysing a framework for a virtual educational experience
October 28, 2018 | Eugenio MoggioToday’s school’s systems still adopt antiquated methods of teaching, which are heavily relying on verbal and text-based content. With the current boom and the constantly decreasing costs of new technology such as AR and VR, we have the ability to … Read More
Archeological Soundscape – (Dis)organisation of complex soundscape in city
October 28, 2018 | Yinqiu WANGIt has been mentioned in late twenty century and said that ‘New sounds, …have alerted many researchers to the dangers of an indiscriminate and imperialistic spread of more and larger sounds into every corner of man’s life’ (Schafer, 1994, p. … Read More