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Bartlett School of Architecture, UCL

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Research

Dysphasia

February 17, 2021 |

Dysphasia is an interactive tele-presence project sited in the dislocation generated during the pandemic. It builds bridges between digital and physical space connecting users to places and people geographically distributed around the world.

COVID-19 restrictions are far-reaching and … Read More

Possible Futures

September 15, 2020 |

In this surreal time of temporal suspense normality – or reality – seems on hold. There is a sense that we will not return to the same world we knew. Instead, we will have to adjust to a new normal. … Read More

Merona

September 8, 2020 |

“Merona” is an AR project speculating the future of interpersonal interaction. The sudden pandemic forced people to keep social distancing. Social behavior such as face-to-face communication, hugging, shaking hands and the like has become inappropriate. In such a situation, we … Read More

Virtual Hypergesture

September 8, 2020 |

Hypergesture is a robotic installation made of two robot arms that weave and dance around each other. By choreographing two robotic performers together I hope to recreate the dynamic relationships between human dancers when they perform in duets. Left to … Read More

Soft Grid

September 8, 2020 |

Soft Grid is a responsive environment that can inhabitant people’s behaviour in the space and encourage people to interact with it or with others. Soft Grid is a kinetic installation made from a low cost, interactive pneumatic system.Read More

Aura of Jianghu

September 8, 2020 |

Today, when new technologies continue to emerge, as architects, we no longer construct traditional spaces and functions, but re-architect the interactive logic of space, perception, memory and time. The fusion and interaction of the same time-space things existed perception, and … Read More

Filter Moment

September 7, 2020 |

 

Currently people are immersing themselves in the digital virtual world. We gradually forget what a bird’s twitter sounds like when we put in our earphones; we dismiss the seasonal changes of the nature when we are busy texting replies … Read More

Hive

September 7, 2020 |

Hive is a modular kinetic architecture inspired by bee colony behaviour.

Giant honeybees (Apis dorsata) nest in the open and have therefore evolved a variety of defence strategies. Against predatory wasps, they produce highly coordinated Mexican wavelike cascades, whereby hundreds … Read More

Hubbub

September 7, 2020 |

In the Program Design for Performance and Interaction at Bartlett UCL, we once did a research design about the soundscape of the hubbub, which was called Hubbub. We took the restaurant as our research content and focused on the tableware … Read More

Quantum Quantz

September 7, 2020 |

Quantum Quantz explores a range of historically informed musical compositions for a range of newly extended small-pipes.Read More

ARCube

September 7, 2020 |

ARCube is an experimental game for young children using augmented reality technology. It enables children to construct a magical digital world using simple blocks and a playful and intuitive interface.

Different combinations and orientations of blocks … Read More

Vital Morphons

September 7, 2020 |

Prototyping the architecture of the Planthropocene, Vital Morphons is a kinetic installation assembled from hybrid synthetic-biological modules. The Planthropocene, a term first used by Natasha Myers, encourages ecological thinking that intertwines relationships between plants and people. Inspired by … Read More

Bauhaus Recoded

September 6, 2020 |

The Interactive Architecture Lab teamed up with Late at Tate Britain for a one night public show of performances, interactive installations, and participatory workshops to celebrate the Bauhaus centenary and its continuing influence. As Bauhaus master Paul Klee wrote in … Read More

Support Structure_Part 1

September 6, 2020 |

Every installation needs a support structure. In this post, we will take a look at step one of making hive support structure which is servo orienting on pedals.

Before modelling the support structure, there is a … Read More

Online Open Day

June 26, 2020 | | One Comment

The heart of the Interactive Architecture Lab is its Masters in Design for Performance & Interaction (MArch). Based at The Bartlett School of Architecture, it explores what happens when we design not in three dimensions but four. The radical, interdisciplinary … Read More

Telepresenting Bodies in Cyberspace: The Visual Representation of Avatars

June 23, 2020 |

With the development of telepresence technology, people’s perception of body has entered a new age. Our cognition of “self” is no longer limited to the physical body in the real world. In online games and various social media, we … Read More

Clustering | Fabrication File Preparation

June 23, 2020 |

In this post, clustering and file preparation for laser cutter will be discussed. There will be another clustering section for support structure as well but the base is similar.

Clustering

Clustering is … Read More

“Social distance device” narrow down

June 17, 2020 |

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