Research
The Role of Intuition in Designing Human-Robot Interfaces
September 14, 2017 | Luca Giacolini“I can’t define a robot, but I know one when I see one.” [1]
More than a century ago, in 1898, Nikola Tesla first made use of radio signals to remotely control a miniature boat in … Read More
The rhythms of Light and The Visualization of time
September 13, 2017 | lynchen The Time Dimension of Space
Architecture is history written in stone. The history of architecture reflects the development and progress of human civilization. In his novel THE HUNCHBACK OF NOTRE DAME, the French writer Victor Marie Hugo (1865) states, “From … Read More
Negotiating Real and Unreal Experiences of Light
September 12, 2017 | ialab adminBecause of the charming, interesting and colorful effects that can be generated by light, there has been a long history of developing research on light, trying to find ways to first define it and explore it further. Reflection, refraction, and … Read More
Digital Animism: Through Looking at the Meaning within Noise
September 12, 2017 | Keisuke AkiyamaEver since the most ancient of times, the concept of animism has followed the belief that things, from inanimate objects to landforms, have spirits residing inside of them, for example, a god of the mountain, a god of the … Read More
Kinetic Feedback between Performing User and Performing Machine
September 11, 2017 | ialab adminIn interactive architecture, kinetic performance and actuators play an important role. The first consideration is how to propel the kinetic structure and subsequently evaluate the movement once it is in motion. The aim of this thesis is to … Read More
Detecting human facial expression by common computer vision techniques
September 10, 2017 | ialab adminToday anyone can purchase technology that can measure, quantify, and record human biometric data. Wearable or portable sensors like ‘Fibit’ detect and track heart rates, steps taken, glucose levels, water quality, genomes, microbiomes and turn them into electronic data [1]. … Read More
About Us
September 10, 2017 | Luca Giacolini“We are lonely but fearful of intimacy. Digital connection and sociable robots may offer the illusion of companionship without the demand of friendship” -Sherry Turkle-
“About Us” is a human-robot ritual that analyses our dependency towards technology in completing trivial … Read More
Kyorikan – How we project life into objects
September 8, 2017 | Nakia HaoAs human subjects build relationships through their interactions and memories, the concept of kyorikan – distances and boundaries between them – can be understood as a crucial factor for interaction the question arises of how this idea could be used … Read More
An investigation of bio-sensing technologies to infer states of affect
September 7, 2017 | ialab adminThe business world has increasing interest in expanding biosensing technical knowledge for self-monitoring and self-tracking, leaving research firmly within the domain of wearable computer, wearable sensors and biometrics. Moreover, an increasing number of people use wearable devices and … Read More
Transformable structure in a responsive performing machine
September 4, 2017 | ialab admin | One CommentThe design project initiated with an interest in finding how the built environment affects human’s emotion and an idea of opening a conversation between the built surrounding and the state of mind of the person who inhabits in … Read More
ViaLumo: The Gesture ”LI” Guided Sensory Light Installation
September 3, 2017 | ialab admin“Existentially essential knowledge is not primarily a knowledge moulded into words, concepts and theories. In human interaction alone, 80 per cent of communication is estimated to take place outside the verbal and conceptual channel. Communication takes place … Read More
DfPI newsletter #1
May 24, 2017 | Ruairi GlynnApplications for the Masters in Design for Performance & Interaction at IALab have exceeded all expectation and the standard of submissions has been really impressive. We thought in the build up to the new course we’d begin a monthly newsletter and show … Read More
Dance x Digital Arts
January 12, 2017 | Ruairi GlynnDance x Digital Arts is the inaugural event of the Performance Interactions Lecture Series held by Bartlett’s new master programme: M.Arch Design for Performance & Interaction. It will explore the intersection between dance, art & technology with talks from digital artists Memo … Read More
Cognitive Enhancement through Computational Technology
December 8, 2016 | Adi MeyerComputational technologies are becoming inherent to our thought processes. We are exposed, nowadays, to computational technologies at an increasingly young age, for growing time spans. We live in an era of highly accessible information through an enormous number of triggers, on various … Read More
From Responsive to Adaptive Environments
December 1, 2016 | Luca Giacolini
This article aims at speculating on the differences between the terms “responsive” and “adaptive” architecture, starting from the work of Gordon Pask. The project Musicolour is an interactive installation in which the author played with the concept of synaesthesia. … Read More
Act React Adapt
November 30, 2016 | Anirudhan IyengarArchitecture is a machine or architecture is perceived as an output of a machine. Both are justified in their respective ways. The entity judging this is the observer who uses or passes by this. The relationship of the observer and … Read More
Immersion, Creation & States of Mind
November 25, 2016 | Yulia MaroudaAnyone must at some point in his life have felt so absorbed to an experience or task that forgot about the world around him. As creators, we intend to create spaces which engage people and evoke the feeling of wonder … Read More
Press Play: V
October 25, 2016 | William BondinWe’ve just finished the fifth edition of the ‘Press Play’ workshop series — once again at the Bartlett School of Architecture, UCL. It’s always a pleasure teaching hard working students, alongside hard working staff. The participants are M.Arch and M.Sc … Read More