Research
Self Regulation- Wearables
April 23, 2018 | Jung TuDevice- Â Reveal the condition of human subconscious through the environment in Real time
Normally people would ignore most of the environment sound; however those sound could actually affected us subconsciously. Our group are interesting in how people could affected by the … Read More
Tangible Music Visualiser
April 23, 2018 | Naomi LeaThis above video by Vincent Houze – created for the musical composition of Max Cooper – is one of the most successful examples I have seen visualising music digitally. The organism in the video breathes along the beat and vocal change as if … Read More
I-Zone:Immersive interactive experience of musical enjoyment
April 7, 2018 | Luyang ZouProposal: To build an immersive interactive experience of musical enjoyment, by mapping the virtual environment which reacts music and actual space.
Concept Development:
When people enjoy the music privately, they still need an immersive feeling vocally and also visually … Read More
(Un)Balance_ Context 1 _ Movement and Emotion
April 7, 2018 | Elyne LegarnissonI am currently exploring a series of virtual and/or physical experiences aiming at altering the balance of the body. I see these as choreographic tools, pushing the participants to explore new movements and emotions. I started those investigations together with Amanda … Read More
Smart Susan
April 7, 2018 | Dhruv Kumar“The best interface is no interface” – Golden Krishna
The landscape of smart home automation today is utterly cluttered. Small and big players are struggling to get a foothold in the exponentially growing industry. The hype is very much real.
Collaborative Interaction
April 7, 2018 | Amy GoodchildFor the end of term project fair I set up some of my collaborative control experiments which use the Kinect to track 2 or more people at once.
I am keen to start building more physical outputs for collaborative control, … Read More
Reality into Music
April 7, 2018 | Yildiz TufanI’m interested in spatial representation of sound and translation of space into sound. I’ve been researching methods to narrate music, experimental music scores that allows interpretation of pieces by performers and visualisations of computer music which visualises music that can’t … Read More
Reverse Labs
April 7, 2018 | Ahrian TaylorBefore Reverse Labs was born, Eugenio and I had an initial concept that was to create two immersive spaces that would encourage the desire to learn. One space was for an educational game and one was a ‘what if’ environment … Read More
Reverse Labs
April 7, 2018 | Eugenio MoggioHow do people  Learn? How do people process information? How do people remember? and if they do, what and how much do they remember? These were some of the initial questions that drove mine and Ahrian’s research.
Quite often we … Read More
Play-Space as a Research Tool
April 7, 2018 | Isabella OngWe are interested in investigating the affective feedback system between body and space using a physical play landscape, outfitted with bio-sensing technology of the EEG headset. As our design project, we wanted to create a series of experiments and we … Read More
Neoteny : mechanism for rapid adaptation
April 7, 2018 | Hui Sim (Sim) Chan“The philosophical question is no longer who I really am, but where I presently am.” Paul Virillo, ‘Polar Inertia’, 1990
I am interested in exploring the body movement and posture towards different environments, how they communicate with each other through … Read More
[Un] Balance : an exploration of movements and emotions through spatial experiences altering the balance of the body
April 7, 2018 | Amanda Simo Rodriguez[Un] Balance is a prototype based on the exploration of movements and emotions through spatial experiences altering the balance of the body. To approach this idea, Elyne Legarnisson and Amanda Simo have been researching about the reasons of … Read More
(Im)mobile Montage
April 6, 2018 | Alfredo J López Nieves‘An architectural ensemble . . . is a montage from the point of view of a moving spectator . . . Cinematographic montage is, too, a means to ‘link’ in one point – the screen- various elements (fragments) of a … Read More
Edge of Chaos
April 3, 2018 | Vasilija AbramovicBetween order and chaos, a mathematical space originally studied to understand the behaviour of avalanches and crystallisation of liquids, scientists are uncovering the rules for the existence of life itself. A small region called the “Edge of Chaos” displays complex … Read More
The Fourth Wall
March 25, 2018 | Martina FatatoFourth Wall | “Whether you write or act, think no more of the audience than if it had never existed. Imagine a huge wall across the front of the stage, separating you from the audience, and behave exactly as … Read More
Place not Scene
March 23, 2018 | Oliver TownsendAtmosphere, collective experience and mystery are words that I would use to describe my idealistic scenario for enjoying live music. Although such events exists and of course other factors are important, I cant help but feel disappointed when I go … Read More
My Emotive Bot
March 23, 2018 | Parvin FarahzadehThese last six weeks I tried to give my hacked robot behaviour and make it more alive for the person to interact with it easily. My aim was to investigate the possibility of replacing behaviour based language instead of verbal … Read More
Keepon Hack
March 23, 2018 | Parvin FarahzadehHuman society is a mixture of people with different perception and each person communicates through his own perception of the outer world. We can sink the objects around us to our body in order to visualize data from our body. … Read More