Research
(Im)mobile Montage: Crafting a Virtual Reality Film and Achieving a Notion of Presence
October 28, 2018 | Alfredo J López NievesA traditional film and a virtual reality film (VRF) are two autonomous and independent forms of art, and this research will demonstrate where the similarities and differences between them are to be found. The process that sees a traditional film … Read More
A study of personalisation within multi-sensory synesthetic flavour experience
October 28, 2018 | Pawimol Samsen   Flavour and taste are distinct, yet related entities; taste refers to a five-sense modality originating from taste buds inside the mouth, and it includes sweet, sour, salty, bitter and umami. On the other hand, flavour is fundamentally … Read More
EMO. Investigating Non-Verbal Communication and Social Interaction through Wearable Media Technology
October 28, 2018 | Wimonwan Wichaikhamjorn“Silence is one of the great arts of conversation.”, says Marcus Tullius Cicero says. The quote illustrates that audio speech or visual language are not the only means humans use to communicate with one another. There are many several ways … Read More
On the Relationship Between Affective Wearable and Social Perception
October 28, 2018 | Jung TuComputers have advantaged abilities for processing patterns; however, humans are superior in interpreting meaning in patterns. (RW Picard, 2000)
Affective wearable is portable equipment that could recognise its wearer’s affective pattern. EMO prototype distributed an affective wearable prototype of recognising wearers’ physiological external and internal signals(valence … Read More
Effective Communication of Emotions Ӭand Personality Using Visual Objects on Social Media Posts.
October 28, 2018 | Patsaraporn LiewatanakornIn Puppetry theatres, the characters are usually controlled by a puppeteer, who typically transfers the movement of their wrists, hands and indeed their whole body through the fingers and then to the string or rod that controls a movement … Read More
Atemporal Memory: Time perception and Media Temporality
October 28, 2018 | Soohyeon Kang
The experience of time is one of the most fundamental human experiences and is deeply related to human consciousness. However, time is still a mysterious and notoriously difficult concept with many unknowns. The English Oxford dictionary defines time as … Read More
Human response and awareness of social and physical environment
October 27, 2018 | Ping-Chieh HsiehWhen strolling along the city streets, I always found myself spaced out to somewhere else from time to time, but I could walk well without paying attention. Recently, there is a really famous app called “Pokemon GO”, which is an … Read More
Immaterial Architecture of Sound
October 25, 2018 | Yildiz TufanThis paper, explores our perception of sound as a spatial event and in relation to architectural space. Creation of sonic spaces with the interrelation of space, time and movement is explained by examples. My ongoing research project IS, as a … Read More
@heyhexx The Emotive Bot – Towards Emotionally Expressive Robots
October 20, 2018 | Parvin FarahzadehComputer-mediated communication lacks the deep meaning of non-verbal cues. My question is what techniques can be used to design a non-humanoid agent which goal is to represent and project the client’s emotion in behavioral language to others in online communication? … Read More
Musical Emergence – A study of self-organisation and disruption in systems of distributed performers
October 20, 2018 | Marguerite TricaudAbstract
This thesis explores the parallel between self-organisation in non-human complex systems and the process of improvisation in musical ensembles. Both phenomena illustrate the concept of emergence, which can be defined by the appearance of a structure at the scale … Read More
Architectural Augmentation In Live Performance
October 18, 2018 | Oliver TownsendAn investigation into the architectural presence, containment and embodiment of live performance.
“I think that the moment the separation between any of the elements ceases, the moment there’s no longer actor, author, subject, spectator; the moment all those fuse together into … Read More
Phonon
October 8, 2018 | Luyang Zou‘Phonon’, named for the smallest unit of acoustic energy, is an audio-visual landscape that celebrates stillness and slowness. The installation encourages visitors to experience the environment in a more personal way, instead of consuming media voraciously to be forgotten with … Read More
Neoteny
October 3, 2018 | Hui Sim (Sim) Chan
Exhibited in: POSTOPIA – Visions of Technology from Utopia to Dystopia Performed at: POSTOPIA – Visions of Technology from Utopia to Dystopia in collaboration with Valeriya Vakutina
Adorning the wearer’s head, Neoteny is part piece of jewelry, … Read More
Marble Maze
October 3, 2018 | Michael WagnerAs stage technology, such as sound and lighting, is evolving to be more and more an immersive experience rather than just framing performance, this work questions whether the stage, as well as the performance, could not also change and rearrange … Read More
(Un)Balance
October 3, 2018 | Elyne Legarnisson(Un)Balance is an interactive experience in XR (extended reality) inviting participants to play on the edge of stability. Virtual and physical tools are combined to create an alternative reality in which participants are provoked to break habitual movement patterns. (Un)Balance … Read More
NeoTouch
October 3, 2018 | Christine WurthNeoTouch is a speculative design project envisioning the future of haptic technology in the form of a communication device that allows touch at a distance. The project imagines a fictitious device which is informed by contemporary scientific research.
Haptic interaction … Read More
@heyhexx
October 3, 2018 | Sana Yamaguchi@heyhexx is an interactive social media responsive robot puppet theatre installation. This theatre, designed to be viewed through social media platforms, acts as an intermediary between the digital and physical worlds. Emotions expressed through social media interactions are translated into puppet … Read More