Here’s a great project that came out our Interactive Architecture research at the Bartlett School of Architecture. ‘Adaptive Fa[ca]de’ by Marilena Skavara explores the functional possibilities and performative characteristics of cellular automata (CA). In addition to the unique emergent behaviour of … Read More
Joshua Noble’s new issue of Vague Terrain is definately worth a look. He described this issue as “an exploration of space, functionality in space, and the relationship of the body to the systems around it. All technologies reshape the body … Read More
Reflexive Architecture Machines envisions architecture that is self-organizing, capable of transforming itself in response to changes in its environment or use. It re-imagines how we shape and assemble conventional materials, like rubber, plastic, and wood through a combination of material … Read More
Coming up in London soon, the one-day conference explores new materials for architectural practice in the 21st century. International architects and scientists will explore the decision-making properties of matter and how this may be applied to create increasingly life-like buildings.
Here a book I’ve really been meaning to post about for a long time. Published by PA Press, Michael Fox and Miles Kemp have put together as they call it “a processes-oriented guide to creating dynamic spaces and objects … Read More
Rachel Armstrong teaches at the Bartlett School of Architecture, University College London, where she is advocating a new approach to architecture — one that sees buildings becoming living things. One of the best things about working at the Bartlett … Read More
Created by architect Giselbrecht + Partner ZT GmbH this amazing project is called “Dynamic Facade” better known as the Kiefer Technic Showroom in Bad Gleichenberg, Austria.
Sound is an integral part of the way we understand the space surrounding us. Size, quality, timbre, texture and the atmosphere of a space can all be inferred by the way in which we experience sound. Based on ideas … Read More
The final piece in the Emergence Exhibition is “Sniff” by Karolina Sobecka and Jim George. Sniff is an interactive projection: an animated dog follows passers-by, discerns their behavior as friendly or aggressive, tries to engage them and forms a … Read More
Another piece of work from the Emergence Exhibition “Propagations” by Leo Nunez is a system of cellular automatons, made up by 50 robots. Different states emerge from this complex system. These states are defined not only by the interaction … Read More