The Anxious Lounge': An investigation into the way that active furniture might share space with people. Each piece of furniture has it's own goal set. Toby's work is an extension of his paper '…Emergent Voyeurisms in the Performative space … Read More
Lightmodulator is a series of projects by Architect Nick Rich which work with light and the phenomena of moments in time where light and the materials it lands on or passes through create magical transformations of space. His … Read More
Fred Guttfield ´s work explores the contested territory between technology and nature. He designs 'Natural Amplifiers' which highlight the necessity and beauty found in nature and natural behaviours. 'The Bird Table' is his latest project. Fred explains: … Read More
Architect & Editor of 'The Space Between'magazine, Christian Kerrigan investigates in his recent work, how man’s ability to control his surroundings is intimately linked with his advancing capabilities of using technology. Christian says "We have reached a … Read More
I’ve finally got round to recovering interactive architecture dot org and I’m pleased to be able to get back to blogging by introducing my most recent research into Constructing Interactive Reconfigurable Space. Collaborating with Paul Burres a fellow student … Read More
My web host seems to have destroyed my entire database of blogging and are now being fairly useless at explaining how the hell they ended up destroying the many hours of work I’ve put into this site over the past … Read More
Industrial Designer Marcel Neundörfer has designed a urinal that features a pressure-sensitive display screen for some gaming fun in restrooms.
When relieving yourself into this interactive urinal, you launch a mini-game that focuses on a target, with your stream … Read More
Electrical engineering students at the Delft University of Technology in the Netherlands have created the world’s largest 3D-display. The display consists of 8,000 suspended ping pong balls that each contain a red LED light. It play games of 3D … Read More
LAb[au]’s installation ‘Point, Line, Surface computed in seconds ‘, (2005) the user creates out of simple interactions a sound and image environment. Interaction is similar to drawing on a plane. A sonic / visual composition is gradually build out … Read More
More robots… Rough terrain locomotion has mainly relied on rigid body systems, such as crawlers and leg mechanisms. The guys at the Department of Robotics, Ritsumeikan Univ.ersity, Japan are looking at alternative approachs that uses deformation .
Video – … Read More