Research
IALab exhibiting at Ars Electronica
August 6, 2016 | Ruairi GlynnWe’re pleased to announce that the Interactive Architecture Lab will be exhibiting our 3m tall spherical garden robot Hortum machina, B at this years Ars Electronica Festival in Linz. The project was shortlisted for the prestigious STARTS Prize https://starts-prize.aec.at
Hortum machina, … Read More
Light Caustics with Pneumatic Elements
August 2, 2016 | ialab adminDespite being distinct subjects, light and inflatable architecture share common ground in refraction and space. In 1960s, large volume of inflatable architectures has been built, favored by high-strength, light-weight and low maintenance of new membrane materials. Can inflatable architecture alone … Read More
New tutors joining the Lab
July 28, 2016 | Ruairi GlynnWe’re very pleased to announce the arrival of three new tutors to the Interactive Architecture Lab team. Everyone of them brings a unique set of skills and industry and arts practice experience. Its going to be thrilling to see how … Read More
Teaching roles at IALab
July 19, 2016 | Ruairi GlynnThe Bartlett School of Architecture is looking to fill teaching roles within the Interactive Architecture Lab – please get in touch for more details
The Interactive Architecture Lab is an anti-disciplinary studio interested in the Behaviour and Interaction of Things, Environments and their Inhabitants. … Read More
Fabricating Performance: The interaction of dance and construction
May 30, 2016 | Syuko KatoThe following article is a copy of our paper for the upcoming Architecture InPlay Conference in Lisbon July 2016.  The Interactive Architecture Lab is launching a new Masters programme (MArch Design for Performance & Interaction) in October in 2017 where research … Read More
Fabricating Performance
May 27, 2016 | Syuko KatoPerformance is presented as a process of fabrication. Reciprocally, fabrication is presented as a process of performance. A circularity of human body-gesture and computer machine-gesture leads to the construction of notational spatial artefacts. Space is constructed through the transforming conditions … Read More
Interactividade – Sao Paulo
May 24, 2016 | Ruairi GlynnIn collaboration with FAUUSP & FabLabLivre SP, the Interactive Architecture Lab, held a 4 day workshop in Sao Paulo introducing interactive technologies for designers. We shared our experience with sensors, code, electronics and a variety of outputs such as lighting & motors to … Read More
Proto Ecologias – Rio de Janeiro
May 23, 2016 | Ruairi GlynnFrom the 27 — 30 April 2016, The Interactive Architecture Lab ran a workshop for 60 participants at the Museum of Tomorrow (Museu do Amanha), at Praça Mauá, Rio de Janeiro. The workshop titled Constructing Proto-Ecologies (Construindo Proto-Ecologias) was the result of … Read More
Making Hortum Machina B
April 19, 2016 | William Victor CamilleriThis post shares the narrative behind the development of the reEarth project as an agenda, technical investigation, art project, and speculative architectural proposal. First to give you a summary of the processes here’s the making of film.
Largely architecture is understood … Read More
reEarth: Hortum machina, B
April 17, 2016 | William Victor CamilleriHarnessing the collective intelligence of plant behaviour, the reEarth project explores new forms of bio-cooperative interaction between people and nature, within the built environment. While plants lack a nervous system, they can, much like animals, become electro-chemically stimulated by their … Read More
Event: This Happened #25
April 17, 2016 | Ruairi GlynnThe Interactive Architecture Lab are proud to be hosting This Happened #25 on May 17th. It open to the public.
6pm Start Location Bartlett School of Architecture, 140 Hampstead Road, London, NW1 2PT Map
http://www.meetup.com/This-Happened-London/events/229714325/?a=socialmedia
Speakers
- Behnaz Farahi architect and … Read More
Open Call for Participants – Brazil Workshops
April 11, 2016 | Ruairi Glynn | 2 CommentsBartlett Brazil Workshops: Robotics and Interaction Design for Architects - Open Call for Participants
Rio de Janeiro 27-30 April - Museu do Amanhã in collaboration with UFRJ Sao Paulo 2-5 May – FABLAB LIVRE & FAUUSP Sao Paulo
Introducing how sensors, code, electronics, lighting and … Read More
Reactor for Awareness in Motion Workshop
March 28, 2016 | Chryssa VarnaUsing tools for assisting the composition of choreography has always been an important part of the creative process for dance. Terms like space, body, time, and geometry have been used and abused consecutively by choreographers, dancers and artists in order … Read More
Golem
March 23, 2016 | Siyuan JingGolems in Jewish folklore are manmade artificial creatures, constructed out of mud, and brought to life by mystical incantations. Our Golems are also an attempt to make artificial life from primitive materials, but our magic comes from harnessing open … Read More
Press Play – London
March 23, 2016 | William BondinWorkshop Tutors: William Bondin, Dr. Chris Leung, Francois Mangion, William Victor Camilleri, Vincent Huyghe, Ifigenia Lambrou
We’ve just finished an intensive Interaction Design workshop – this time at the Lab’s home city, London. It’s always a pleasure teaching … Read More
Phyxelbots
March 23, 2016 | ialab adminCombining mobile robotics and projection mapping, Phyxelbots explores the future of playful learning environments. Merging digital spaces of information, with physical spatial interaction, a community of kinetic interactive objects perform in response to human gesture and can also organise into … Read More
Marshmallow Laser Feast Artist Residency
March 3, 2016 | Ruairi GlynnWe’re so pleased to announce that the renowned Marshmallow Laser Feast join Interactive Architecture Lab this year as Artists in Residence bringing their unique combination of visual art, technology hacking and experience design to the Bartlett School of Architecture. MLF … Read More
The Mental Construction of Soft Architecture
February 26, 2016 | Bahnfun (Darcy) ChittmittrapapAs architecture and space is experienced and realised by people, as viewers, users, occupants or inhabitant, it is important as a architectural designer to have an understanding of how our brain process architecture and space. As we experience the world … Read More